Saturday, August 21, 2010

Cheap Ultimate Gaming Rig

Everyone wants an ultimate gaming rig that can browse the web and also play games with a high-end graphics. Well, the good news is, you can have your 'Ultimate Gaming Rig' for $610 (RM 2115.00). Its cheap and efficient. And I did this research for about a week. In many respects, it is harder to create a desktop that is cheap than to build a high-end gaming rig. This is because you had to put your every last money onto some of the more expensive components. I didn't start this with a particular budget, but the research that i made, it is possible to stretch something out of your typical components like the AMD Athlon X2 black edition 7750 processor. The core can be unlocked into a quad core processor. With the right motherboard, the processor would perform like every single quad core in this world with just half of its price. Nuff said!

So, after all the research that I made, a incredible lean, powerful computer that capable of playing anything from Crysis, Metro 2033 in a 22 inch monitor. Rest assured, though, this is a machine that would be welcome in any of our homes, whether we’re playing games, editing video, touching up photos, ripping movies, or simply surfing the Internet.

And just to keep all thing honest, I compare all the price on every Best Buy shop, whether locally or on the net. Convinced? Not enough? Well, I tried this rig and it came up so well performed than the others. Now, I can play all the games I want, and browse faster than any other computer that death machine that my friends have.


Friday, August 20, 2010

Dragon Age: Origins


Creating a character, becoming a hero and saving the world is nothing rare for the games released by BioWare. After all, this is the company that introduced classic role-playing game experiences to gamers everywhere with titles including Baldur's Gate, Neverwinter Nights, Knights of the Old Republic and Mass Effect. But this time, BioWare has give the players a new taste of having to choose different races of characters with unique background. The result is that Dragon Age dwarfs other role-playing games in size and scale, and weaves in mature themes amidst a backdrop of chaos and destruction. 


Player can add up to 3 partners in a group.



The character creation reveals more of Dragon Age's depth and flexibility. You have three separate races (human, dwarf and elf) and three base classes (warrior, rogue and mage) to choose from. Additionally, your hero will have general skills, class-specific talents and specializations, which you can learn from manuals or other characters willing to teach you their arts. By the end of the game, your hero will feel like a true legendary Grey Warden with a full complement of abilities to destroy the Darkspawn. 



 
Cinematic Trailer

In the game you will play as a recruit in an ancient order, The Grey Wardens. Elves, dwarves and humans, Grey Wardens dedicate their lives to hunting down Darkspawn wherever they go. But before that, you can study your past as the game give you hints about the background of your player. The plot gives your character some lines or dialog based on your character background and past. 


I will crush you, weaklings!

The Plot

The plot of Dragon Age is extremely rich with details that unfold over dozens of hours of play. All of this is documented in your in-game codex, which tracks conversations, plot points and other elements of your journey. The general backstory revolves around the Darkspawn threat to the land of Ferelden. Darkspawn are a race of creatures born from magic users who attempted to become gods, but were cursed for their efforts. Led by the powerful Arch-demon, the beasts emerge from underground lairs every few hundred years in a swarming plague known as the Blight. 

The Darkspawn.


This is the fractured world your hero or heroine inhabits, a world which can evoke Tolkien-esque imagery. Ferelden has an impressively vast history (as your codex will indicate to you through your adventure). The biggest issue, that arises with the storyline of Dragon Age is that plot elements suffer from repetitiveness. Even though different cities house unique quest events, they all incorporate similar motivating factors – assassination, betrayal or murder. Even though the results of your actions vary, it can become a bit stale.

Choose your origin carefully, because this decision affects how the world treats and views you. Since each background starts in a different location, the origin stories play out in distinctive ways. As you travel on your journey, your character may return to the lands they hailed from, and people you knew will respond differently to you.


Choose your character wisely.



On top of that, your decisions influence the relationships you have with your party members, improving or damaging their opinion of you significantly. On the other hand, make decisions that they don't agree with or completely upset them, and they could choose to leave your group entirely. 

The Combat

Of course, Dragon Age isn't just about exploration and relationships. There's combat as well. You can engage the enemy in one of three ways: fight in real time, pause the action and tactically determine your next attack, or set up fighting preferences for your characters. Of the three, micromanaging the battle with pauses after each command is the optimal way of engaging in combat. Trying to command in real time when you're frequently outnumbered is complete lunacy regardless of how fast you use quick commands on the keyboard. 





Inevitably, you'll go up against a creature or a "boss" enemy that will use tactics which require a more strategic approach instead of brute force. Selecting battle preferences for your characters works for a while and can be useful, but every now and then the character will disregard your commands and utilize basic actions instead of skills or abilities. 







The presentation in Dragon Age is sharp, but it isn't nearly as impressive as other games. In fact, some of the character models and graphics look like they are a few years old, so they don't pack the same visual punch you'd expect from such a high profile game. On a positive note, the ability to manipulate the camera viewpoints is useful and well executed. 


Closing
Incredibly deep and expansive, Dragon Age: Origins is one of those titles that can easily swallow up dozens of hours of play and keep you coming back for more. The fact that BioWare chose to include downloadable content, including a new character and side quest, on launch day proves that they have an extensive plan for supporting the game. Couple that with the fact that each character can be developed in radically different ways, and you have an adventure that earns its own place among BioWare's expansive RPG collection. This is the kind of adventure that fantasy RPG fans have been hoping that BioWare would deliver – a game with a ton of re-playability and an incredibly vivid world that is the start of an impressive franchise.

Presentation   :  9.0
Graphics         :  8.5
Sound             :  9.0
Gameplay       :  9.0
Appeal            :  9.0

Overall Score:  8.9

Metro 2033


The survival horror genre has started a number of recognizable gameplay traditions. The constant tension, the emphasis on atmosphere, the helplessness of the main character, limited items/ammo -- all of these mechanics are among the reasons why survival horror games are so enticing. Metro 2033 is a first-person shooter that borrows heavily from these traditions in order to create an atmospheric experience. Although Metro 2033 is an intriguing journey, I was terribly frustrated by a number of stealth scenarios and technical glitches. 
The city above the metro.


Metro 2033 is also a fairly glitchy game, as I found myself getting stuck on fences and walls, as well as fighting an unintentionally invincible enemy that couldn't be killed. Its frustrating and takes a lot of patient to restart and play it again, and again.


Other players might be more frustrated with how unfriendly Metro 2033 is for beginners. Although there are plenty of basic gameplay tutorials, there are a number of systems that aren't explained well. The first time I set foot in a station market and attempted to trade currency, I was totally lost. The developers just don't give players enough context (whether intentionally or not) and that can be a bother for newcomers. 


Care to go up?

Metro 2033's greatest strength, on the other hand, is in its atmosphere and setting. Developer 4A Games has done a fine job creating the world and populating it with interesting sights and sounds. Crawling through dilapidated sewer pipes, riding down eerie train tracks and trudging through the cold wastelands of the surface are all examples of what this game does right. Although the overall atmosphere of Artyom's journey through the Metro encouraged me to keep playing, the story itself is occasionally clumsy. This is mainly due to the characters, who don't have particularly strong personalities.
Atmosphere in the metro station.

At its heart, Metro 2033 is a standard FPS with a few interesting ideas built around it. The gunplay you'll find in the game is typical fare, as you constantly run and gun, with a few sidesteps in between. Artyom can only carry one gun from each class of firearms (pistol, automatic and heavy), though he can also carry a small assortment of throwing knives and explosives. The unique elements come into play when you examine the gadgets and gizmos outside of Artyom's basic arsenal. One of his most essential tools is his gas mask, which must be worn on the surface due to the poisonous air.

All these gameplay mechanics, along with the Russian setting, serve to make Metro 2033's atmosphere enjoyable. The survival horror elements also work well, forcing players to conserve ammunition and move carefully, building tension while sneaking through environments. But these positives are seriously hampered by the stealth gameplay and technical problems. 

Above from all odds, the gameplay is well construct and had a multiple cool scene in the games. The developer should get credits for creating such a memorable gameplay although I wish the game could be longer. The appeal for this game is just to short and the complexity of the script is just to harsh for the beginners to take accounted to. There's no credit on that and I just wish that the developer could give the players more scene play than just tip-toed across the game. Yes, the graphics and the sound were awesome, but all the glitches was just too damned bump.

Overall, I can say that this game is passable in this genre and if you guys hope for a sequel, just don't get you hopes high enough. The developers may create a new scene or gameplay but to say the least, maybe the storyline would be the same. 

On the games Presentation, I give        : 8.5
On Graphics                                      : 9.0
On Sound                                          : 9.0
On Gameplay                                    : 7.5
On Appeal                                         : 8.0
Overall Score : 8.4

Thursday, August 19, 2010

Assassin's Creed



I think we all no this game well enough, but i think there is something that is missing, because on all of the reviews, we only get to see the good stuff aside from the bugs that had never been fixed. Its a fun game but not long lasting like other role playing game as the developer create the storyline of this game rather plainly. Roughly speaking, its a one way game that provides us with an assassin killing some bad people and finding the true meaning of being an assassin (from Altair's view). 

Yes, true, Assassin's Creed is a beautiful game to look at from afar. The visuals are impressive, and the animation is particularly slick and fluid, especially when you're in the middle of free running segments or bouncing over rooftops and all. Similarly, if you understand swordplay, you'll recognize the flowing nature of parrying and attacks that makes combat rather enjoyable (even if you have to relearn simple things like countering strikes all over again). However, when you get closer and you see the constant amount of pop-in of items and NPCs, repeated render passes, textures that tear and other visual issues, you can't help but feel like some bugs weren't fully eliminated. Perhaps this is because solving elements like the repetitious gameplay elements for assassinations or the buggy visuals were somewhat lost in favor of the bigger picture, which was the set up for an obvious sequel. The future context comes across more as an interruption than a device to help push the plot forward, and its clunky segments, coupled with its abrupt and disappointing ending will probably have fans throwing controllers at screens after they've invested dozens of hours exploring the secrets of Acre, Damascus and Jerusalem. Had the game kept its focus squarely within the time period of the Crusades and only at the end explained its Matrix-like attachments to the real world, the supposed cliff hanger would have been much better. As it stands now, Assassin's Creed is one of those titles that was big on promise, but short in some ways on its overall execution.

Being one with the crowd.

Cinematic view from above.

If you play Assassin's Creed for an hour, you will probably think it's a fantastic game. But as Assassin's progresses, its dual storylines and repetitive quests begin to grow tiresome. There are so many great individual elements, but they are lost among the myriad of poor decisions from Ubisoft Montreal. Wasting the big twist on the first five minutes of gameplay is a tremendous mistake, but not nearly as damaging as the ill-conceived assassination investigation quests, which get old fast. The exploration aspects of Assassin's Creed and the combat are both plusses in my book. But those two elements are only part of the whole.

I would give the games's presentation : 9.0
Graphics                                          : 9.0
Sound                                              : 8.0
Gameplay                                        : 8.5

Overall Value  : 8.6

And to add my point of view, this game rocks as hell and I hope the sequel would be more than just a plain rolling storyline. This review is just a make-up, but i'll put some of my views later. I just need to have a revision on how to do this reviews. sorry if you don't like my review (on second thought its not). Happy gaming everybody.