For all we know, Ubisoft has been great in developing a action, stealthy game with killing moves that are out of this world. Well, their world is big with all of this games they have been producing, Splinter Cell, Prince of Persia, and so on. But Assassin’s Creed is a bit different, because like the first Title, assassin’s Creed is a big sandbox game like, Prototype. It’s got their very own world within a game, while converting real events into the scene. A suited game for a suited RPG genre may I add?
The game setting’s set on a renaissance era of Italy, Venice, Rome and other part of the places, not like in the first Title; it sets in the Arabian lands. We played as a man named Ezio Auditore da Firenze, which comes from a wealthy family. Have a brother, a sister, a loving mother, and unknowingly father as an assassin. Ezio is not an assassin, yet. But he’ll get there, with of course, a shocking event that turn him into an inexperience assassin.
But before all that happens, remember Desmond Miles? This is the original main character at the present world which was captured and become a test subject for a cooperation company. We know that Desmond would be killed after the evil dudes got what they want, but surprisingly, Lucy Stillman, the apprentice, help us escape as she is one of us, an assassin. She want to take us to the assassin’s lair in, umm, nowhere cause didn’t mention any except it’s in a big warehouse. After that, we met with the rest of the crew, a geek looking funny man named Shaun Hastings and an extreme exciting woman named Rebecca Crane that creates the Animus 2.0 (A machine that see memories of our ancestors; version 2). Which both in this game functions as a supportive character that helps us find the answer we’re searching for.
I'm your angel of Death, he said.. |
Assassin’s Creed 2 has been out for a year and all I get from the gamers here is, “it’s kind of okay”, it’s pretty fun”, but on the side of things, the story that it tells, is incredible, and I say you gamers should understand the facts of this game before you comment on something. It’s beautiful, and exhilarating that provides hours of playing and teach us about the hell lot of conspiracies that half of the world didn’t know about, but of course, some of it is fiction that they create by themselves. But still, it’s all facts that turn this into a fine open-sandbox-world kind of game. It is a true idea that inspires some of the lead developers to pursue the same goal.
Kill from high or hidden places is the best way to stay unnoticed. |
I don’t want to talk about what or how the story goes, you can all find out on your own. I just want to talk about the graphic details they put into effort in this kind of game. The graphics is refreshing, wonderful and also a massive improvement from the last Title. Every bits of detail of the character, surroundings, the water, the dirt, even the fire that burst out while you are firing your hidden gun, it’s all fresh and astonishing as all I could was mesmerize the graphics in high detail with fast action paced killing moves. Bouncing and running across the field or rooftops made my heart leaps when he falls, or being shot at. In love on first sight.
Fight scene from the game. |
The sounds that the game offers are pretty well drawn down, although a little lack of creativity but the sound of the bustling street, swords clashing is well heard in my 5.1 stereo set. Note that the soundtrack within battles and after effects is tremendous good. And of course, the voices of the characters, well picked and astounding. It’s better and more fun to hear. The voices leave me in absolutely awed.
Testing the flight machine of Leonardo da Vinci. |
Not like the Assassin’s Creed, where we see only the intent to kill but not about ourselves (Ezio’s life), Ubisoft improve that by giving us some memorable past about Ezio’s life. A true story without repetitive index of how and what we are. In the first Title, we didn’t given a choice to how we want to play, but Assassin’s Creed 2 offers a lot of way on how we want to kill our target, by riding a horse, killing far away using our hidden gun or whatever there is. It’s a free world after all. There’s no searching for the place where the target may be, because the story tells us. It’s a matter of time when something pops up. A story within a story. Nice and solid idea.
Ezio Auditore da Firenze. |
In this game, we will meet many of the familiar face, like Altair (visions of Desmond Miles), subject 16 (the one who paints the our room in Abstergo with blood), and of course, Leonardo Da Vinci. He helps us with upgrades and what not to ease us in our mission. Dual hidden blades, hidden gun, poison blade, all came from him if you have the script from Altair’s ideas. But you can also steal weapons from guards, like a hammer, or bigger swords. They all have one so don’t worry of having weaker weapons. Apart from that, the characters are alive and Ubisoft has been great in making improvement how the enemies react to what actions we do. A smart AI, and that’s what they do.
Stop!! - Ergh -------------------- |
There are some glitches in the people around you like when you kill a guard, he just stands there and nothing happen, it’s become tiring to see people floats when you kill them. It’s like I’m flying to heaven or some shit. The sneak attack is quite okay, but the target system is a little off, from what I heard, every gamers I met had trouble with the targeting system where we killed an innocent apart from the target itself. Because I myself had problems with the system. But, it’s all good in other parts except the glitches, the game doesn’t need any more improvement. If I want it to happened, make it like Assassin’s Creed Brotherhood. Or better. Haha.
Desmond Miles and Lucy Stillman. |
Overall, this game is a close fundamental realistic close to the ideas of sandbox’s game would be like. But it still needs improvements, or should it be bigger like Just Cause 2. Haha. The ending is quite depressing because all I said when I end the game was a big” WTF”, like Desmond said in the last scene. A word of advice, if you want to know what is next, play the game a little longer. That should be sufficed. Other than that, nothing I guess. The game is fun and could last longer but to my expectations, not more than a year or two. It’s quite boring if you play it all day long, and you might play it when you had a free time or so. But nothing beats the Ubisoft. So just hold on to the game if you have one.
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