For all we know, Ubisoft has been great in developing a action, stealthy game with killing moves that are out of this world. Well, their world is big with all of this games they have been producing, Splinter Cell, Prince of Persia, and so on. But Assassin’s Creed is a bit different, because like the first Title, assassin’s Creed is a big sandbox game like, Prototype. It’s got their very own world within a game, while converting real events into the scene. A suited game for a suited RPG genre may I add?
The game setting’s set on a renaissance era of Italy, Venice, Rome and other part of the places, not like in the first Title; it sets in the Arabian lands. We played as a man named Ezio Auditore da Firenze, which comes from a wealthy family. Have a brother, a sister, a loving mother, and unknowingly father as an assassin. Ezio is not an assassin, yet. But he’ll get there, with of course, a shocking event that turn him into an inexperience assassin.
But before all that happens, remember Desmond Miles? This is the original main character at the present world which was captured and become a test subject for a cooperation company. We know that Desmond would be killed after the evil dudes got what they want, but surprisingly, Lucy Stillman, the apprentice, help us escape as she is one of us, an assassin. She want to take us to the assassin’s lair in, umm, nowhere cause didn’t mention any except it’s in a big warehouse. After that, we met with the rest of the crew, a geek looking funny man named Shaun Hastings and an extreme exciting woman named Rebecca Crane that creates the Animus 2.0 (A machine that see memories of our ancestors; version 2). Which both in this game functions as a supportive character that helps us find the answer we’re searching for.